Realm Royale Reforged (Switch): all the updates (latest: Update 6) (2025)

Realm Royale Reforged (Switch): all the updates (latest: Update 6) (1)

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3 August 2023Lite_Agent Hi-Rez Studios, Realm Royale

On this page, you will find all there is to know about the various updates for Realm Royale Reforged on Nintendo Switch (originally released on July 20th 2019 in Europe, North America, and Japan)!

Click here for more Software updates!

Realm Royale Reforged – Ver. ??? (Update 6)

  • Release date: August 3rd 2023 (North America, Europe) / August 4th 2023 (Japan)
  • Maintenance: Yes (more details)
  • Patch notes:

Known Bugs

  • Ability tooltips may not have correct stats. This will be fixed in patch 7. If in doubt, check this document: https://bit.ly/realmstats
  • Dragon’s Peak and Captain’s Folly have known collision issues
  • The bridge between Crossing and Dragon’s Peak is not on the minimap

New Features

  • New 40-Player Map: Time Shattered Isle
    • This map has replaced the old map
    • The old map will be available intermittently through LTMs only
    • Unique new features and easter eggs through the map
  • New Queue: Competitive
    • This queue has no bots
    • The queue has a longer timer, so it may take up to 10 minutes to “pop” to ensure the lobbies are busy and competitive
  • Ancient Items
    • Ancient items have been added! These ultra rare and powerful items drop 0-2 times per map in ancient chests that take 10 seconds to open. They can also drop very rarely from Zeppelin Chests and Goblins.
  • Event System added to Battle Royale
    • The Event System has been added to the new map
    • The events have been tweaked to be BR specific.
      • Power of the Ancients: Drops two ancient and many zeppelin chests
      • Adrenaline Rush: Move 50% faster with 300% increased jump height
      • Giddy Up Buttercup: 40% faster mount speed
      • Big Bad Bounty: Team with top kills is highlighted for all teams. If they survive the timer, a zeppelin chest will spawn on each player of that team. If they are killed, a chest spawns on their body. Players killed during the event will respawn if at least one player on the team survives.
      • Forge Fire Sale: 50% forge discount and faster forge speed
      • Deep Pockets: Killed players drop two shard packs instead of one

Quality of Life

    • Shard economy adjusted for new map size and loot density. Kills from 50 shards->80 shards, and items from 5/10/20/40 to 3/6/15/30
    • Forge times reduced by 5 seconds
    • Killing players will drop a chicken nugget that can be picked up to heal armor and health
  • Dev Note: This is to help teams that win engagements then get third partied before being able to heal
  • Number of players required to start a custom game lowered from 12 to 6
  • Realm Wars mercy rule changed from 30 to 20
  • Realm Wars spawn protection duration from 7s to 10s and shield from 2000 to 2500

Weapon, Ability, and Item Changes

Engineer

  • Betty Grenade Launcher
    • Damage from 400/500/650 to 480/600/720
    • Healing from 80/120/160 to 110/160/220
  • Fire Grenade
    • Damage from 30/40/50/60 per tick to 30/45/60/75 per tick

Hunter

  • Proximity Trap
    • Slow from 1.5/2.0/2.5/3.0s to 1.5/1.6/1.8/2.0s

Assassin

    • Heirloom Rifle
      • Damage from 310/360/410 to 300/350/400
    • Smoke Screen
      • Smoke duration from 4.0s to 3.0s
    • Returned Ability: Ghost Walk
  • Dev Note: In Patch 6 this will only be available in chests. We are working on adding this into the forge and loadout menus for patch 7.

Mage

  • Blizzard
    • Movespeed from 40% to 25/30/40/50
    • Increase the travel speed of the blizzard by ~20%

Warrior

  • Heroic Leap
    • Damage from 150/200/250/300 to 150/200/300/400
  • Enrage
    • Lifesteal from 25/25/25/25 to 20/25/30/35
    • Damage from 5% to 5/5/7/10
  • Shielding Shout
    • Shield from 200/300/400/500 to 300/360/480/600
  • Longsword
    • Now grants 10% move speed while equipped and active
    • Aim Down Sights replaced by a Hook on a 12s cooldown
    • Damage from 820/930/1040 to 580/650/720
    • Refire rate from 0.9 to 0.68
  • Throwing Axe
    • Projectile speed from 415 to 510

Neutral

  • Hand Cannon
    • Projectile speed from 800 to 1000
    • Postfire delay from 0.7 to 0.64
    • Damage from 480/520/580/640 to 420/480/540/600
    • Zoom FOV from 50 to 60 (to reduce smoke trail blocking camera)
  • Shotgun
    • Postfire delay from 1.0 to 0.9
  • Gatekeeper
    • Zoom FOV from 50 to 60
  • Auto Sniper (changes to make it feel more “DMR”-like)
    • Zoom FOV from 45 to 60 (doesn’t zoom in as far)
    • Hipfire accuracy slightly increased
    • Scope-in time from 0.3 to 0.1 (to match regular ads weapons)
  • Assault Rifle
    • Reload from 2.5 to 2.0
    • Equip time from 0.6 to 0.9
    • Ammo from 25 to 30
  • Burst Rifle
    • Ammo from 21 to 24
  • SMG
    • Damage from 75/80/90/100 to 75/80/95/110
    • Reload from 2.2 to 1.8
    • Equip time from 0.6 to 0.8
  • Lightfoot potion
    • Duration from 3/3/3/3 to 3/3.5/4/5
  • Healing Station
    • Cooldown from 26/24/22/20 to 22/21/19/17
  • Barricade
    • Health from 1600/1600 to 1600/2000
  • Breastplate
    • Health/Armor Regen from 2/5/10 to 2/10/20
  • Helm
    • Cooldown Reduction % from 10/20/30 to 5/10/20

Realm Royale Reforged – Ver. ??? (Update 5.5 – Blizzard Bash)

  • Release date: May 17th 2023 (North America, Europe) / May 18th 2023 (Japan)
  • Maintenance: Yes (more details)
  • Patch notes:
Cosmetics
New Skin: Assassin Six-Shot Jackal
Realm Wars Updates
Gameplay
  • You now respawn with full health and armor
  • Respawn time increased from 5 to 6 seconds
  • Spawn Protection added – you spawn with a 2000hp shield and crowd control immunity for 6 seconds
  • Note: This includes your own CC effects like self-concussion grenade and blizzard movespeed
Map
  • Jump Pads – there are now 3 jump pads around the island – at both towers and the multi-story horde house
Both Spawns reworked on Horde side of the map
  • Spawn A moved inside dragon skull
  • Spawn B moved to new temple
Both spawns reworked on Citadel side of the map
  • Spawn A line of sights blocked
  • Spawn B moved from barn to new docks
Events
  • New Event: Cluck Cluck Boom
    • Duration: 40 seconds
    • During this event any chicken that dies will explode, dealing 600 damage causing a knockback effect sending any enemy near them flying backward, so be careful getting too close!
  • New Event: Big Bad Bounty
    • Duration: 40 seconds
    • This event has a 50% chance to “proc” if a team is down by 15 or more points.
    • For 40 seconds the winning team top 3 players with the most kills are revealed to the whole losing team and are worth 3 EXTRA bonus points when dying.
  • New Event: Solar Flare
    • Duration: 40 seconds
    • During this event everyone on the map will be revealed to each other for 40 seconds.
Class Changes
Mage
  • New Mage Ability: Blizzard
  • Summon a slow moving Blizzard in a direction that slows and damages enemies along the way. Increases your movement speed by 40% while inside it, and deals small amounts of damage that slows enemies by 35%
Engineer
  • Shock Rifle Postfire delay from 0.8s to 0.9s

Realm Royale Reforged – Ver. ??? (Update 5)

  • Release date: April 27th 2023 (North America, Europe, Japan)
  • Maintenance: Yes (more details)
  • Patch notes:
New Game Mode: Realm Wars

Realm Wars (Team Deathmatch) has been added to the NEW MAP: Primal Island! This mode is a chaotic 10v10 deathmatch that lasts up to 15 minutes per round. Drop, loot, forge, then fight it out!

Tips to get you started:
  • The team with the most kills at 15 minutes will win (the right side of the screen shows your team’s kills in blue, and enemy teams kills in red)
  • If a team is up by 40 kills or more after 5 minutes, then it will end early
  • You will passively gain 20 shards every 5 seconds. Use these to forge between respawns and upgrade your loot.
  • Forge times have been drastically reduced to 1 second.
  • Armor is always forged at legendary levels.
  • Events will randomly happen throughout the match, be ready for anything when you hear the foghorn!
  • Forge fire sale!
  • Rising Tides!
  • Adrenaline Rush!
  • Hard Dive!
  • Loot fiesta!
Bug Fixes
  • Chests fixed to be multi-lootable again (single lootable was a bug / never intended)
  • Primary cause of Hunter T-Pose fixed — monitoring to see if there are additional causes
  • Armor regen after revive will work normally
Quality of Life
  • Fog damage reduced
  • Healing station is droppable after 1s of use
  • Shard count in a stack added to UI
  • Potion count in a stack added to UI
  • API: Now tracks player kills separate from bot kills
  • API: Now tracks damage to armor in the damage stat (previously only hp was tracked)
Balance Changes
Neutral
  • Revolver reworked into new “Hand Cannon”. Harder hitting, slower firing, and projectile based instead of hit scan. Optimal in close range but has high damage falloff and has limited use in long range fights.
  • Auto Sniper reworked into a DMR-style weapon. Fast firing scoped weapon with lower damage and higher ammo.
Engineer
  • Rocket dash and Thrust cooldown from 14/13/12/11 to 15/14/13/12
  • Deploy Turret cooldown from 16/15/13/12 to 16/15/14/13, duration from 12 to 13s
  • Betty’s Grenade Launcher heal from 80/100/120 to 80/120/180
Assassin
  • Decoy invis time from 2s to 1.5s
  • Sniper rifle zoom time from 0.25 to 0.28
  • Sniper rifle now has a 0.4s “grace window” for reload to complete if an ability is used while reloading
Warrior
  • Javelin projectile size lowered, damage curve adjusted from 20/120 to 20/150
  • Heroic leap cooldown from 17/16/15/14 to 16/15/14/13
  • Charge forward movement stops on impact with player
Mage
  • Ice Staff projectile speed from 2000 to 1900, and damage from 205/250/300 to 200/240/280
  • Fireball cooldown from 17/14/12/11 to 15/14/13/12

Realm Royale Reforged – Ver. ??? (Update 4)

  • Release date: March 16th 2023 (North America, Europe, Japan)
  • Maintenance: Yes (more details)
  • Patch notes:

Quality of Life Changes

  • Map updates — returned Outpost house ramp and removed sightline for Underpass campers on the Crossing side
  • Adjusted sounds: Shark, Pixel Speeder, Healing Turret
  • Spectator mode 0.5 crashes fixed

Bug Fixes

  • Fixed bugs causing frequent server freezes and crashes (deployed what was possible 1/27/23 to servers, remainder in this patch)
  • Fixed bug preventing the Realm client from closing properly on PC
  • Fixed bug causing controllers to vibrate for the rest of the match when hit by Ice Staff
  • Fixed bugs causing console crashes (more fixes are in the works, this will be an ongoing improvement goal)
  • Engineer forge turret should be forged properly now when legendary rarity comes out

Balance Changes

Neutral

  • Auto Sniper – Headshot from 40% to 45%, damage from 660/740/820 to 660/770/880, and scope-in time from 0.30 to 0.25
  • Shotgun – Damage from 680/740/800/870 to 660/720/800/900, swap time from 0.9 to 0.8, post-fire delay from 1.1 to 1.0, and damage falloff starts sooner.
  • Slug Rifle – Damage from 370/410/450/490 to 380/420/460/500 (OB23 damage), swap time increased by 0.1
  • Revolver – Damage from 360/390/420/450 to 360/400/440/480 (OB23 damage), damage falloff increased (weaker beyond 50 meters vs patch 3)
  • Pistol – Damage from 160/175/190/210 to 160/180/200/220
  • Assault Rifle – Damage from 110/115/120/125 to 110/120/130/140
  • SMG – Damage from 75/80/85/90 to 75/80/90/100
  • LMG – Damage from 120 to 150 (OB23 was 150)
  • Healing Station – Deployable reduced from 800hp to 600hp
  • Fortification – Vaulted until critical bugs can be fixed

Engineer

  • Grenade Launcher – Primary: AoE reduced 33%, attack speed reduced 20%, and reload from 1.5s to 1.7s; Secondary: Heal from 100/125/150 to 80/100/120
  • Shock Rifle – Damage from 450/600/700 to 460/570/680, projectile speed from 850 to 920, headshot from 40% to 50%
  • Healing Turret – Deployable hp from 800/850/900/1000 to 500/600/700/800, healing from 125/150/200/250 to 200/250/300/350, cooldown from 15 to 18
  • Damage Turret – Deployable hp from 800/850/900/1000 to 500/600/700/800, attack speed lowered by 30%, cooldown from 20/19/17/15 to 16/15/13/12
  • Rocket Dash – Cooldown from 13/12/11/9 to 14/13/12/11
  • Thrust – Cooldown from 14/13/12/10 to 14/13/12/11

Assassin

  • Sniper Rifle – Damage from 750/1000/1200 to 800/1000/1200, scope-in time from 0.3 to 0.25
  • Heirloom Rifle – Damage from 300/350/400 to 310/360/410, reload from 1.7s to 1.5s
  • Sensor Drone – Cooldown from 24/23/22/21 to 22/21/19/17

Hunter

  • Longbow – Damage from 600/815/930 to 620/820/930
  • Crossbow – damage from 250/310/360 to 250/300/350, max damage amp stacks from 3 to 5, amp % per stack from 3 to 4
  • Proximity Trap – Damage from 225/275/325/375 to 175/200/250/300
  • Blast Arrow – Damage from 250/325/425/550 to 250/300/400/500
  • Flare – Cooldown from 24/23/22/21 to 22/21/19/17

Warrior

  • Javelin – Projectile speed from 980 to 1050, damage from 660/850/980 to 700/850/980
  • Throwing Axe – Damage from 500/715/830 to 610/730/850
  • Longsword – Swap time from 0.8s to 0.5s
  • Shielding Shout – Cooldown from 18/18/18/18 to 18/17/16/15

Mage

  • Fire Staff – Damage from 490/685/800 tol 600/700/830 (+10 fire damage), reload from 1.3s to 1.6s
  • Ice Staff – Damage from 180/250/290 to 205/250/300, headshot from 35% to 40%, reload from 1.3s to 1.6s
  • Ice Block – Cooldown from 18/17/16/15 to 19/18/17/16, duration from, 3/3/4/5 to 3/3/3.5/4
  • Flask of Healing – In addition to existing healing, grants 15% damage reduction
  • Soar – Canceling early will give 30% movespeed for the remaining duration

Realm Royale Reforged – Ver. ??? (Deep Sea Bytes Update)

  • Release date: November 29th 2022 (North America, Europe) / November 30th 2022 (Japan)
  • Maintenance: No
  • Patch notes:
Quality of Life Changes
  • Map updates — minor tweaks and adjustments to many areas around the map to make for healthier end zones and better fights. Check out Fungal, Jaguar, Goblin Gulch, Trinity Hills, and many more for the updates! There are also many easter eggs that have been hidden around the map!
  • Chicken Health reduced from 1300 to 1200
Cosmetics
  • Battle Pass Season 6: Deep Sea Bytes. Make a splash and earn new mysterious deep sea creatures with 50 action packed levels!
  • Engineer skins: Old School Engineer, Quinton, Forgefire Knight (previously warrior skin), and Sprocket (playstation exclusive, previously warrior skin)
  • New promotional-only mount and chicken: stay tuned to tournaments and other events for a chance to win and more info.
Neutral Changes

Neutral

  • Gatekeeper accuracy lowered
  • Burst Rifle ammo reduced from 27 to 21, reload time decreased from 2.6s to 2.4s
  • Slug Rifle damage increased from 365/405/445/485 to 370/410/450/490, and accuracy slightly increased
  • Revolver ADS accuracy slightly lowered, damage from 360/400/440/480 to 360/390/420/450
  • Auto Sniper ammo increased from 3 to 4
  • Plasma Launcher, Turret, and Fire Bomb Removed
Class Changes

New (returned and updated!) Class: Engineer

  • Weapon 1: Shock Rifle – The 6-ammo shock rifle is a heavy hitting, slower projectile perfect accuracy weapon.
  • Primary fire: Damage 450/600/700 hard hitting perfect accuracy lightning gun
  • Secondary ADS Fire: 650/750/850 slower speed and fire rate lightning orb that explodes when it hits an enemy with an additional 98 AoE shock damage.
  • Weapon 2: Grenade Launcher – The 6-ammo grenade launcher is a swiss army tool of damage and healing.
  • Primary fire: Explosive grenade dealing 400/500/650 damage
  • Secondary ADS Fire: Healing grenade explodes healing for 100/150/150 in AoE
  • Ability: Healing Turret – Throws healing orbs that heal for 125/150/200/250 per shot
  • Ability: Turret – Fast firing turret that deals 75/90/100/125 damage per shot
  • Ability: Fire Grenade – Throw a grenade that explodes in a pool of fire dealing 960/1280/1600/1920 damage over 6s
  • Ability: Rocket Dash – Quickly dash in a direction with your jetpacks
  • Ability: Thrust – Jet upwards into the air and gain a high amount of air control for a short period of time

Hunter

  • Longbow damage lowered from 600/825/950 to 600/815/930
  • Crossbow Reworked
  • Postfire Delay: 0.30s -> 0.35s
  • FOV: 50 -> 60
  • Damage: 220/270/315 -> 250/310/360
  • Headshot Multiplier: 45%
  • Damage Amplification: Applies stack on hit, lasts 2.5s, stacks 3% per hit up to 9%

Assassin

  • Sniper Rifle damage reduced from 750/1000/1300 to 750/1000/1200
  • Heirloom falloff damage range extended by 20%
  • Blink distance extended by 20%

Warrior

  • Throwing Axe equip time decreased from 1.0s to 0.8s
  • Javelin buffed
  • Draw time 1.2s -> 1.1s
  • Post-fire delay 0.8s -> 0.5s
  • Projectile speed 900 -> 980
  • Damage 620/830/960 -> 660/850/980
  • Damage increase over range changed from 30m/140m to 20m/110m

Mage

  • Ice Staff: Projectile speed increased from 1500 to 2000, and projectile replaced to increase visibility when tracking longer range enemies
  • Flask of Healing: Instant heal increased from 100/150/200/250 to 125/175/225/275
  • Fire Staff: Accuracy increased slightly

Known Issues:

  • Battlepass Art when purchased will appear incorrect but works
  • Duos are being tested again and have been replaced Trios but display blank card art

Realm Royale Reforged – Ver. ???

  • Release date: TBA
  • Maintenance: No
  • Patch notes:

No patch notes available. This update provides the following to the game:

  • fixes issue causing a T-pose when using the bow
  • fixes issue causing false firing when using the Javelin
  • fixes an issue with the Dab emote

Realm Royale Reforged – Ver. ??? (Fall Mastery Update)

  • Release date: October 11th 2022 (North America, Europe) / October 12th 2022 (Japan)
  • Maintenance: Yes (more details)
  • Patch notes:
Mastery System Update

Each Class now has a progress track based on experience gained while playing matches with them. Along the way you’ll earn prizes, with the very end being a mastery skin, to show off how awesome you are. We also made it so that all your previous progress with these classes was transferred over to the new track, and once you play through a match with each of them, you’ll be given the prizes you would have earned had you started from Level 0.

Quality of Life Changes
  • Common Auto Sniper removed from loot pool (intended in patch 1.5 hotfix, was bugged previously).
  • Circle sizes and timing adjusted to allow more time and possible positions for the end match circles.
  • Health and Armor pot carry limit increased from 10/10 to 15/15
  • Forge UI will show the option selected in your pre-game loadout
Neutral Changes
  • Gatekeeper damage decreased from 60 to 55.
  • Shotgun falloff and damage curves changed for damage consistency and to allow shooting multiple grouped targets. Damage reduced from 720/800/850/950 to 680/740/800/870.
  • Auto Sniper damage increased from 560/640/720/800 to -/660/740/820 (intended in patch 1.5 hotfix, was bugged previously).
  • SMG accuracy normalized. Common was bugged with different accuracy than other rare/epic/legendary.
  • Fortification no longer slows the player while in use, and the bug that allows a player’s left foot to be shot while using fortification is fixed.
Class Changes
Hunter
  • Longbow projectile size decreased by 10%
  • Crossbow ammo increased from 10 to 12 (intended in patch 1.5 hotfix, was bugged previously).
  • Proximity Trap cooldown decreased from 22/21/19/17 to 20/19/17/15, effect radius increased from 12.2m to 13.7m, and damage increased from 200/250/300/350 to 250/300/350/400
Assassin
  • Sniper Rifle hip-fire accuracy reduced from 65% to 55%
Warrior
  • New Weapon: Javelin. This mid to long range weapon is a charged throw which does more damage based on the time charged and the distance traveled.
  • Base Damage: 620/830/960
  • Range based damage increase: Begins increasing in damage after 30m, and reaches the maximum 50% increase at 140m. Damage bonus curve is exponential to minimize the increase in shorter range fights.
  • Projectile Speed: 900
  • Full Draw Time: 1.2s
  • Throwing Axe: Equip time increased from 0.9 to 1.0
  • Net Shot: Damage decreased from 250/300/350/400 to 200/250/300/350
Mage
  • Fire Staff effect/effective radius changed from 4/2 to 4/4 to increase damage consistency
  • Ice Staff ammo increased from 6 to 7 (intended in patch 1.5 hotfix, was bugged previously), headshot multiplier increased from 30% to 35%, and damage per bullet increased from 180/240/280 to 180/250/290
  • Soar duration normalized to 4s, and speed is changed from a fixed 44 feet per second to a scaling speed of 44/48/52/56
Top Bug Fixes
  • Crashing on consoles reduced. The remaining crashes continue to be investigated
  • Invisible wall north of North Port removed
New Content
Class Skins
  • Mastery Skins
  • Hunter
  • Assassin
  • Warrior
  • Mage
  • Lightfighters Skins
  • Hunter
  • Assassin
  • Warrior
  • Mage

Wolfy of the Realm Bundle

  • Wolfy Chicken Skin / EPIC
  • Wolfy Avatar / RARE
  • Chick-Or-Treat Static Spray / RARE

Chicken Wrap Bundle

  • Chicken Wrap Chicken Skin / EPIC
  • Chicken Wrap Avatar / RARE
  • Candy Corn Crew Static Spray / RARE

A-bok-alypse Bundle

  • Radioboktive Chicken Skin / EPIC
  • Wishbone Chicken Skin / EPIC
  • Radioboktive Avatar / RARE
  • Wishbone Avatar / RARE
  • Ghosted Static Spray / RARE

It’s Alive! Bundle

  • Bokenstein Chicken Skin / EPIC
  • Bride-O-Bok Chicken Skin / EPIC
  • Bokenstein Avatar / RARE
  • Bride-O-Bok Avatar / RARE
  • Candy Brains Animated Spray / EPIC

Realm Royale Reforged – Ver. ??? (Realm Royale Reforged Update)

  • Release date: ???
  • Patch notes:

No patch notes available. This update brings the following to the game:

  • alleviates significantly crashes encountered by players on Nintendo Switch

Realm Royale Reforged – Ver. ??? (Realm Royale Reforged Update)

  • Release date: August 24th 2022 (North America, Europe, Japan)
  • Patch notes:
Armor is back!

The Runes system has been removed and replaced with Armor. There are four different pieces of Armor that can be looted, equipped, and upgraded throughout the course of a game, each granting a different buff/bonus.

Helm: Increased Cooldown reduction

Breastplate: Additional Armor P5/Health P5

Gauntlets: Increased Reload and Weapon Swap speed

Greaves: Increased Movement speed and Mount speed

Class locking is back!

Mages are flinging fireballs, and Warriors are getting Enraged! Class weapons and abilities are now locked behind Classes but….You now have more flexibility in how you play your class!

Class abilities are now separated into two types – Movement abilities and Combat abilities.

Movement Abilities

These never change, and you can not drop these from your inventory. Only upgrading or finding better rarities will increase the power of these abilities.

Warrior – Heroic Leap

  • Leap an incredible height and distance

Hunter – NEW, Grapple Hook

  • Throw a grapple hook to sling yourself through the air

Mage – Soar

  • Fly through the air

Assassin – Blink

  • Teleport forward a short distance
Combat Abilities

These are the Combat Abilities you know and love… plus a few new ones! The twist is that you can now use Combat Abilities in either slot! Want to use Charge and Enrage? GO AHEAD! Dodge Roll and Proximity Trap? Get at it!

Developer’s Note

The equip process has gone through a revision (for players that played Realm Royale in its earlier stages, you will instantly recognize this system), for current players, you might find your muscle memory getting in the way but hopefully, you find the transition smooth enough.

When your ability slots are full and you want to change to a new ability on the ground, you must first “stage” the ability and then hit the corresponding ability button for the slot itself.

Class Weapons

Class Weapons can only be wielded by their respective Class. Starting out, each Class will have two Weapons in Realm Royale Reforged. We plan to build out and add more Class Weapons in the future so stay tuned!

Warrior

  • Throwing Axe
  • Long Sword

Hunter

  • Longbow
  • Crossbow

Mage

  • NEW – Fire Staff
  • NEW – Ice Staff

Assassin

  • Sniper Rifle
  • Heirloom Rifle

Developer’s note

The Warrior currently wields the Long Sword and Throwing Axe, and while the Long Sword is a ton of fun, we recognize that it’s not really competitively viable in its current state. We have some fun Warrior weapons ideas in the works, so keep an eye out.

Universal Abilities and Weapons are still in Realm Royale Reforged. Anyone can use these, and these Abilities fall under “Combat Abilities.”

Additional New Abilities

Universal Combat Ability

Lightfoot Potion

  • Throw a flask that increases mobility and jump height

Class Combat Abilities

Assassin – Decoy

  • Spawn a clone that shoots and gain brief invisibility

Warrior – Enrage

  • Go Berserk with superhuman strength gaining increased Attack Speed, Life Steal, and damage dealt

Mage – Fireball

  • Cast a blazing damaging fireball at your enemy
New Weapons

Universal Weapon

Auto Sniper Rifle

  • A long range semi Auto Sniper Rifle capable of scoping.

Class Weapons

Mage – Fire Staff

  • Hurls fireballs at your target dealing aoe damage.

Mage – Ice Staff

  • Shoots Icicle projectiles dealing damage and slowing your target by 20%
Class Chests

Class Chests are a new type of Chest found throughout the Realm that can be looted for Class specific Weapons and Abilities, as well as Armor. In terms of Loot rarity found in these Chests, most of the time they’ll drop Rare loot, but there’s a small chance to find Epic gear in these Chests.

These Chests are available to loot as soon as you drop into Realm Royale Reforged, allowing players to immediately start leaning into what’s unique to their Class and gameplay style.

Circle Zone Size Changes

We’ve made some changes to how Circle Zones work to help bring back the feeling of “Battle” that comes with the Battle Royale genre.

There will now be a Circle Zone designated as soon as you load into a game of Realm Royale Reforged. Having a smaller portion of the map to play with from the beginning will result in less downtime at the beginning of a match and will bring on those fun and tense moments that players love more quickly.

Developer’s Note

The new Circle Zone sizes will be more noticeable if the Point of Interest for the final Circle is closer to the edge. This is calculated before the game starts. If the Point of Interest starts in the center, the red Zone outline will be barely visible on the map at the start.

Game mode queue changes

Initially, our only Normal Matchmaking Queues will be Solos and Trios, and Duos and Squads will be unavailable at launch.

While we understand the frustration in losing what could be your favorite game mode (Squads or Duos), we believe this direction is healthiest for the game and it comes with these added benefits for players:

  • More players per match – 60 players plus NPCs
  • Better balanced gameplay that tracks with what the competitive scene is participating in
  • LTMs that don’t interrupt the normal matchmaking queues. Currently, we have to disable a queue if we want to turn on an LTM, which is not ideal.
Additional notes and details on Realm Royale Reforged
  • The Talent system has been removed. We know that players enjoy customizing their class outside of the game and our team is looking at ways to bring that back in an exciting way. Check back for updates on this soon!
  • The loadout system will remain in Realm Royale Reforged! Players can use the loadout section to guarantee their class weapon and abilities from their class forge in-game
  • Legendary weapons may only be forged, taken from goblins, or found in Zeppelin Chests.
  • Many Abilities have been re-tuned and given additional effects.
  • You can find the stats of all weapons, cooldowns, and armor here!
New Content
OG Bundle

This Bundle will be granted to everyone with an existing Realm Royale account that has played prior to the Realm Royale Reforged Update.

Contains

  • OG Warrior Skin
  • OG Hunter Skin
  • OG Mage Skin
  • OG Assassin Skin
  • OG Chicken Skin
  • OG Warrior Avatar
  • OG Hunter Avatar
  • OG Mage Avatar
  • OG Assassin Avatar
  • OG Loading Screen
  • Wipe the Floor Spray
Forged in Fire Bundle

This Bundle will be granted to players that log in during Realm Royale Reforged first Update. Keep an eye on our social media channels for details on when these bundles will be sent out!

Contains

  • Phoenix Chicken Skin
  • Phoenix Skydive Skin
  • Realm Champions Loading Screen
  • Realm is Bok Baby! Loading Screen
  • Don’t Look Back Loading Screen

4 Cosmetic Items by Pandreem

  • I’m Bok Avatar
  • Hearts Ablaze Avatar
  • Fired Up Spray
  • Down in Flames Spray
Patience Bundle

Price – 1200 Crowns

Contains

  • Patience Avatar
  • Kaleidoscope Reforanged Mount
  • Glitch’n Chicken Chicken Skin
  • Chicken Stew Spray
Known Issues
  • In character select, if your character is invisible: Please go to character loadout and select default skin.
  • Crafting armor can sometimes craft the wrong piece or a duplicate.
  • Crafting a weapon/ability can craft a lower rarity than equipped
  • Firing the grapple hook and shooting has a chance to dryfire the grapple hook causing it to go on cooldown but not be activated.
  • Sounds of enemies may be lower than intended.
  • The longbow will sometimes shoot a wayward arrow in a direction you are not aiming.
  • Players can drop into an invisible wall north of North Port, causing them to be forced into the water.
  • Multiple conditions can cause a player to get locked into the incorrect animation, such as T-posing, lying flat in the ground, or standing inside their mount. To avoid getting the permanent crouch bug, avoid landing on your teammates for the time being.
  • Fortification does not shield the player fully from the front and some actions can be taken without canceling the shield.
  • The Tutorial has been temporarily disabled

How to download updates for Realm Royale Reforged for the Nintendo Switch?

To download the updates for Realm Royale Reforged, you have three options:

  • let the console do its thing if you have automatic downloads activated, and didn’t completely turn it off

If not…

  • try to launch the game from the Home Menu while being connected to the internet. You should get a prompt when doing so: simply follow the instructions on screen;

OR

  • select the game > press either + or – to go to the Options page > select Software update > select Via the Internet.

To check that you have the latest version installed, simply select the game on the Home Menu, and press – or + to go to the Options: the version number is displayed just below the game title.

Realm Royale Reforged (Switch): all the updates (latest: Update 6) (2025)

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